"The year is 1972, the world has united over space travel, and everything hangs in an uneasy alliance. There's just one problem.
The human race’s top astronaut is going to hit the earth at 17,500mph. Your job is to make sure that doesn’t happen. The problem is, so is every other space agency on earth.
Team up, betray, compete with or defect from the best of the world’s space programmes.
But do one thing, officer.
Bring them home."
Bring Them Home is a megagame I created based on an unholy combination of The Martian, Space Cadets and FTL: Faster Than Light.
It's chaotic, but a lot of fun.
In Dec 2017, excellent board game site Shut Up & Sit Down reviewed Bring Them Home, and they loved it!
I made this game with my gaming company Treehouse, along with Viv Egan and Adam Douglas.
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